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Bohdan
Bohdan
Generalist / VictoriaVr
Praha, Czech Republic

Summary

3d artist who knows how create game models of characters and objects of the environment, looking for a company where I can expand my creativity and professionality. As a person with out-of-the-box thinking, I will bring the new and fresh ideas to your projects. I will do my best to improve the quality of the product.

I work in such programs:

3ds max, Substance Painter, Marmoset, Zbrush, 3dCoat, Adobe Photoshop, Adobe Lightroom

What can I do:

Modeling of interiors and exteriors, low poly and high poly models, skulpting, correct topology and UV mapping, retopology, texture baking, PBR (use metalness and specular workflows), realistic render using V-ray, Corona, Arnold or Marmoset, post-processing

Skills

RetopologyCharacter ModelingCreature ModelingGame DesignHard Surface ModelingWeapon DesignTransport DesignTexture BakingTexturingSculptingUV Mapping3D ModelingLow-poly ModelingRenderingHigh-poly ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
V-Ray
V-Ray
Corona Renderer
Corona Renderer
Adobe Lightroom
Adobe Lightroom
RizomUV
RizomUV

Experience

  • Generalist at VictoriaVr
    Prague, Czech Republic
    December 2022 - Present